Level | 1st Level | Casting Time | 1 action | Range | 40m |
---|---|---|---|---|---|
AoE | Single | Duration | Instantaneous | ||
School | Arcane | Components | V, S | ||
Classes | Time Mage |
You hurl an undulating, warbling mass of chaotic energy at one creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 + 1d6 damage. Choose one of the d8s. The number rolled on that die determines the attack's damage type, as shown below.
d8 | Damage Type |
---|---|
1 | Acid |
2 | Ice |
3 | Fire |
4 | Force |
5 | Lightning |
6 | Wind |
7 | Psychic |
8 | Sonic |
If you roll the same number on both d8s, the chaotic energy leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again.
A creature can be targeted only once by each casting of this spell.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, each target takes 1d6 extra damage of the type rolled for each slot level above 1st.